Z'Zor

Playstyle
The most durable Bruiser team, the carpaces of the Bugs help all their players survive enemy Slams - letting them prepare their aggressive retort.

Pros

 * Has all three roles
 * Has Five of possibly the best Jacks in the game
 * Entire team has Can't Feel A Thing
 * Guards have good Strength and Steady
 * Stikers have good movement
 * Jacks have average Stats and Slide

Cons

 * Jacks have average Stats
 * Strikers have poor Skill
 * Three different stats
 * Only One Guard and Two Strikers

Guards (S2)
Your Guards are hammers, not shields. They make for poor Keepers (due to poor Skill), and while durable you'd prefer it if they could Slam-back against any Slam attempt (instead of just dodging). Thus go for 360 Vision if given the choice on this table.

Lvl 2
If they continue to progress, Stretch is probably your next best choice to increase their mobility as they are already quite durable - thus Quick Recovery is seldom useful for them (though on the occasion they are smashed out, its certainly appreciated to have on hand).

Jacks (S2)
Since they already have Slide rolling on the S2 charts give these Drones a 33% of being allowed to choose any skill from any chart they want. This really helps in developing your team however you want, though it is recommended to grab Stretch to support their Slide dashes, and doing so will increase your skill selection chances on this chart up to 50%.